C:\named “Projects” (
In the Configure Project screen, select your previously configured Kit and click Configure Project:
The section above just gets you a working environment for the Shotcut code, but not any of its dependencies. Some of the dependencies included in the SDK with source code can be opened and used within Qt Creator - frei0r and webvfx. Instructions for that are not yet included. In other cases you can use the Git Bash shell environment. Upon opening a Git Bash shell, enter (or add to ~/.profile and restart the shell):
export PATH="/c/Qt/x86_64-5.4.0-release-posix-seh-rt_v5-rev0/mingw64/bin:$PATH" export QTDIR="c:/Qt/qt-5.9.7-x64-mingw540-seh" export CC=gcc export CXX=g++ export PKG_CONFIG_PATH="c:/Projects/Shotcut/lib/pkgconfig" export CFLAGS="-Ic:/Projects/Shotcut/include -DHAVE_STRUCT_TIMESPEC" export CXXFLAGS="$CFLAGS" export LDFLAGS="-Lc:/Projects/Shotcut/lib -Lc:/Projects/Shotcut" alias make=mingw32-make
For a project’s configure step, often you can supply the prefix as
make install will work as expected. However,
sometimes you need to copy DLLs from bin/ or lib/ into
/c/Projects/Shotcut where shotcut.exe resides.
When working with git repos from the SDK on Windows, it can helpful to
git config core.fileMode false to prevent unchanged files from
appearing in git status and git diff.